x 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Dropping from above_Mid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 19 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Crazy Barrels_Mid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Crazy Barrels_Mid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 20 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: It's raining knives!_Mid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:It's raining knives!_Mid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 21 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double line_Mid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Double line_Mid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 22 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Shield Archers Multiple Times_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Shield Archers Multiple Times_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 23 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 24 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 532
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3285.901123046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage2, 532.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 117.3990707397461
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Line Alternating And Trigger Bombs_CodePatterns/EasyFuns/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 119
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 119.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.751176834106445
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 156
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7322.3623046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 156.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.890548706054688
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMageDistraction_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 244
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 452.4096984863281
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 244.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 36.446800231933594
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 97
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4033.9716796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 97.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 21.519052505493164
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArcherSimpleTankyTank_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArcherSimpleTankyTank_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating Standard Tank Archer_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating Standard Tank Archer_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 295
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8238.1025390625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 295.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 56.84783935546875
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 127
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2697.99658203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 127.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.361553192138672
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 134
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6397.45458984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 134.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 26.68169403076172
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 163
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4456.3203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 163.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 35.678619384765625
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 100
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2335.402587890625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 100.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.938068389892578
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 97
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5654.70458984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 97.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.855592727661133
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 115
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2185.762939453125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 115.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.27373504638672
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 225
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4087.005615234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 225.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 46.07219696044922
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 31
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2836.29248046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 31.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 66.92317199707031
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 96
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3469.427734375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 96.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.919193267822266
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 123
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2183.31591796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 123.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.28118133544922
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=3}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating Standard Tank Archer_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating Standard Tank Archer_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMageDistraction_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 15 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 16 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 17 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=BOSS_HARD1, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: First boss_BossHard1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1197400521 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1197400521x: -1640.0747, middleX: -1539.1335 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1197400521 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1197400521x: -1487.1873, middleX: -1580.1871 queue: RIGHT
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1197400521 queue: RIGHT
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1197400521x: -1427.1871, middleX: -1580.1871 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1197400521 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1197400521x: -1380.477, middleX: -1481.4772 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1197400521 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1197400521x: -1519.8191, middleX: -1441.021 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[CHALLENGESELECTION] Challenge: 68 completed
[CHALLENGESELECTION] Ongoing challenges: []
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_2083650495 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_2083650495x: -1255.3812, middleX: -1356.299 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_82249517 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_2083650495 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_82249517x: -1487.2947, middleX: -1384.9879 queue: LEFT
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_2083650495x: -1477.9879, middleX: -1384.9879 queue: LEFT
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_2083650495 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_2083650495x: -1537.9877, middleX: -1384.9879 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_82249517 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_82249517x: -1326.2559, middleX: -1485.4423 queue: RIGHT
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_82249517 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_82249517x: -1266.256, middleX: -1500.4247 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_2083650495 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_82249517 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_2083650495x: -1545.8466, middleX: -1438.8464 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_82249517x: -1331.8463, middleX: -1494.2942 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_2083650495 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_2083650495x: -1414.8639, middleX: -1414.0571 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_82249517 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_82249517x: -1502.8555, middleX: -1361.8555 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:First boss_BossHard1
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 417
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 15796.6484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 417.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 92.55545806884766
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 30
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2303.191162109375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 30.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 9.322151184082031
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 130
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2851.35791015625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 130.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 21.98335838317871
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 201
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2804.209716796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 201.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 42.81975173950195
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 22
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2068.040771484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 22.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 7.338348388671875
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 226
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6905.919921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 226.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 36.780906677246094
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 102
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1934.4600830078125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 102.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.420673370361328
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2218.446533203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.070402145385742
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 123
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 123.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 29.056705474853516
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMixedChainLeft_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMixedChainLeft_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 273
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2835.125244140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 273.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 48.02592468261719
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 200
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 9107.8173828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 200.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 37.87889099121094
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 130
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 130.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.957683563232422
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 98
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6338.71484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 98.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 30.125139236450195
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:archerStreamX6_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 48
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3337.716796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 48.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 9.941628456115723
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 103
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2754.573974609375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 103.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.810087203979492
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 148
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6487.4248046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 148.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.97124671936035
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArcherSimpleTankyTank_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArcherSimpleTankyTank_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArchersLines_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternArchersLines_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 232
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 683.5703735351562
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 232.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 46.856910705566406
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 208
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8222.8779296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 208.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 39.76797866821289
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternTankDoubleBehindArchers_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternTankDoubleBehindArchers_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating Standard Tank Archer_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating Standard Tank Archer_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 205
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2385.732177734375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 205.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 47.2746696472168
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 145
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7489.20263671875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 145.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.293197631835938
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 1
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@2b379016)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 0
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapStream_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 12
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2335.751953125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 12.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 9.442496299743652
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 1
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@2b379016)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 0
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2766.188232421875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 26.355541229248047
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 152
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6054.5244140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 152.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 37.015071868896484
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 35
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1904.61279296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 35.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 10.139589309692383
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 72
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5387.94091796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 72.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 18.816810607910156
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 124
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4286.78076171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 124.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 34.01153564453125
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 78
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2251.885009765625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 78.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.718605041503906
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 57
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2768.880615234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 57.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.178816795349121
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 64
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2654.322021484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 64.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.71296501159668
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 127
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7120.4296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 127.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 30.477527618408203
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 44
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2601.9169921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 44.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.511021614074707
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 130
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5123.46240234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 130.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 30.26030921936035
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 173
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8257.509765625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 173.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 43.536983489990234
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 83
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2218.62109375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 83.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.618080139160156
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 104
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3006.6826171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 104.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.72097396850586
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 20
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2032.9312744140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 20.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 8.290172576904297
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb Trigger Apparition_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb Trigger Apparition_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMageDistraction_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 15 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 16 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 17 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=BOSS_HARD1, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: boss4_BossHard1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1999057676 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1999057676x: -444.39062, middleX: -359.39062 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_1999057676 queue: LEFT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_1999057676x: -266.3906, middleX: -419.9046 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:boss4_BossHard1
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 378
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5119.46923828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 378.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 98.13328552246094
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 103
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6322.0517578125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 103.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.653100967407227
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 144
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2702.90380859375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 144.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 33.97554016113281
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySTANDARD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 73
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5488.97998046875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 73.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.153642654418945
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySTANDARD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 57
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5255.11669921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 57.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 17.447561264038086
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 85
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1850.9083251953125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 85.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.0731201171875
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 48
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2435.606689453125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 48.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 9.79028034210205
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Standard Triggering Archers Behind Shield_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Standard Triggering Archers Behind Shield_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMageDistraction_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating And Trigger Bombs_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating And Trigger Bombs_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 0
NULL LEADERBOARDSERVICE
SUBMIT SCORE 370
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4985.5
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 370.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 74.49514770507812
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Line Alternating And Trigger Bombs_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[Controllers] removed manager for application, 0 managers active
on pause
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
on exit
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=4}, 3={reward=1, total=50}}, incompleteChallenges=[], challengeLevel=1, challengeLevelLocalStar=0)
Already paused before, exitting without triggering leaveOperations
AL lib: (WW) FreeDevice: (0x7fab338c2600) Deleting 39 Buffer(s)

Process finished with exit code 255
